pub fn triangular_solve_matrix_in<T>(
session: &mut dyn Engine,
a: &Matrix<T>,
b: &Matrix<T>,
left_side: bool,
lower: bool,
transpose_a: bool,
unit_diagonal: bool,
) -> Result<Matrix<T>, BackendLinalgError>Expand description
Solve a triangular system on a caller-held engine.
Same kernel, conversion and validation as triangular_solve_matrix, entered
through the given engine instead of the process-global context.
ยงErrors
Returns BackendLinalgError under the same conditions as
triangular_solve_matrix.