pub fn triangular_solve(
a: &TracedTensor,
b: &TracedTensor,
left_side: bool,
lower: bool,
transpose_a: bool,
unit_diagonal: bool,
) -> TracedTensorpub fn triangular_solve(
a: &TracedTensor,
b: &TracedTensor,
left_side: bool,
lower: bool,
transpose_a: bool,
unit_diagonal: bool,
) -> TracedTensor